Wednesday, 14 February 2018

Streets of Rage: The Movie!

As we all know very well by now, the Streets of Rage games are unquestionably the finest such examples of their genre as can be found in the splendid world of retro. The first game blew the socks off us MegaDrive owners when it arrived in a flurry of punches and kicks back in 1991 and the sequel which arrived only a little over a year later was, quite frankly, astonishing. Not only had Sega managed to better their already-superb original but in so doing had pretty much perfected the genre in what is still regarded as one of the greatest games ever made.

The third game, perhaps inevitably, couldn't quite live up to these lofty standards but it was still a corking brawler. Sadly, it would also prove to be the final entry in the short-lived series which has gone on to become one of the most revered and best-loved game trilogies of all time. Pretty much any gamers around during the time of their releases will speak excitedly about them but some fans have taken their passion for the games to new heights by creating their own live-action tributes!

I could scarcely believe my eyes when I first stumbled upon one of them, probably while looking for a SOR soundtrack to listen to at work. Instead I found the video below which is, for all intents and purposes, Streets of Rage: The Movie! It features just Axel at first but he is soon joined by Adam then Blaze as they run around various locations in what is presumably their home city duffing in various friends posing as hoodlums and bosses from the SOR games, and the results are truly wonderful for any fans of the games. These aren't just a bunch of idiots trying to become the next internet sensation; they are clearly huge fans of the games themselves and it shows.

Wednesday, 7 February 2018

Action RPG's #2

Golvellius: Valley of Doom (1988)
By: Compile Genre: Action RPG Players: 1 Difficulty: Medium
Featured Version: Sega Master System
Also Available For: MSX, MSX2
Download For: iOS


Most gamers over here in the West know the Compile name well. This is most often down to the splendid shooters they produced such as Zanac and the much loved Aleste series but they did also conjure up a fair few RPG's. Sadly, not many of these made it to our shores but one that did is Golvellius. It first appeared on the MSX in '87 where it... wasn't great, quite frankly. Happily, a much nicer redesigned version was soon ported to the Master System, swiftly followed by another version, again redesigned, for the MSX2. It's that MS version that most of us know though - even if we didn't own it, the screenshot showing a green squiggly background and large worm/snake-thing could be found on pretty much all of the MS's promo flyers and adverts. Indeed, it was a pretty well-known and liked game, but how does it hold up all these years later?

Tuesday, 30 January 2018

Film Review #103

Jack Reacher: Never Go Back (2016)
Director: Edward Zwick Starring: Tom Cruise, Coby Smulders, Danika Yarosh, Aldis Hodge, Patrick Heusinger, Holt McCallany, Robert Knepper, Jessica Stroup

Certificate: 12A Running Time: 118 Minutes

Tagline: "Never give in. Never give up. Never Go Back."


Despite being based on the first of a whole series of books, the first Jack Reacher film wasn't exactly a roaring success, even with the charismatic Tom Cruise in the lead role, so I wasn't really expecting to see a sequel, even if there is plenty of source material. But lo, arriving four years later to little fanfare, that was exactly what we got. It's set an unspecified period of time after the first and sees Mr. Reacher continuing his drifting and occasional vigilante tomfoolery. After establishing that with an opening bust taking down a human trafficking ring, we get down to the business at hand which will feel immediately familiar to fans of the first film. Reacher, you see, has struck up a friendship with Major Susan Turner (Smulders) who is based at his old military HQ but when he goes to meet her face-to-face for the first time he finds she has been arrested and detained as she awaits trial on charges of espionage.

Wednesday, 24 January 2018

Top Five Bob Wakelin Arts

If you grew up in the 80's here in the UK and were the proud owner of an 8 or 16-bit home computer, there's an excellent chance your eyes regularly glanced upon the splendid artwork of Bob Wakelin, even if you didn't know it at the time. His work was most often found in the form of adverts and cover-art for many of Ocean Software's releases and was among the most iconic and recognisable around.

As many of you may well have heard by now, Bob sadly passed away recently after a long illness. I didn't know him personally but many did as he was active in and very popular with the retro gaming community, and was regularly seen at various retro events. He leaves behind many happy memories for some of us but even those who didn't know him can still appreciate his wonderful artwork which must've surely helped shift a fair few copies of the games it adorned all by itself.

His style was varied and could be found in most games magazines from the mid-to-late 80's as well as on store shelves all over the country and beyond. I love most of his work but, while everyone will have their own favorites, these are in my view his finest efforts which lit up my early gaming years. Rest in peace, Bob...

5. Where Time Stood Still (1988)

This game was notable for being one of the very few 128K-only games for the Speccy which was, to my great pleasure at the time, deemed to be the only 8-bit system that could even manage a version of the game at all. Something else the game was famous for, though, and not just the Speccy version this time, was the splendid artwork that adorned its various covers and magazine adverts. The cynical among you might highlight the flimsily-clothed hottie who stands (almost) centre stage as being the reason for that but the rest of it was fantastic too - the heroic pilot stood next to the blonde stunner, his crashed plane, the scary dinosaurs and angry natives, and that large bold title seemingly carved from ancient rock collectively did an amazing job setting the stage for this epic and memorable adventure.

Friday, 19 January 2018

Space Stuff - Messier Objects Part 2

Charles Messier (1730 - 1817) was a French astronomer who spent much of his life identifying various star clusters, galaxies, nebulae, and other notable occupants of our glorious heavens. Ironically, it wasn't even his aim to create a comprehensive list or catalogue of interesting sights - he actually did it purely as part of his efforts to hunt down comets which was his primary goal - but make a list he did, and such was the importance of it and the many discoveries on it, the list of 'Messier Objects' has remained in regular use to this day by amateurs and professionals alike.

This could be down to the fact that the list contains many of the biggest, brightest, and best-known (and therefore most popular) objects to be found. Indeed, many of us will have grown up seeing or hearing about a lot of them, myself included, without ever knowing what they are or even what they're called. There are 110 objects in Messier's catalogue too, which means simpletons like me often forget about some or get others mixed up, so I figured it might be worth listing them here. The second such post is therefore thus. The pics should all be 1200x900, hope you like them :)

Part One can be found here

M41 / Open Cluster
M42 / Nebula
"Orion Nebula"

Wednesday, 17 January 2018

Steam / GOG Downloads #4

Brilliant Bob (2015)
By: Zonitron Productions Genre: Platform Players: 1 Difficulty: Hard
Featured Version: PC


A great thing about Steam is that it's so easy to discover obscure indie games that you might never otherwise encounter while looking through its many pages, and that's exactly what happened here. Brilliant Bob caught my eye, most likely due to its lush green locales, and it was cheap too, so I thought I'd give it a go! The greenery I had spotted is actually the happy land of Sekotwana where Bob and his kin live. Life there is apparently great, but only until the evil, or perhaps more accurately, the unhappy Dr Magazi drops by to steal all of Sekotwana's happiness. Bob and his family were resilient and refused to give up their happiness but his parents got themselves kidnapped leaving Bob to save them, and indeed the save the day all around from the ghastly Dr Magazi.

Wednesday, 10 January 2018

Film Review #102

Rogue One: A Star Wars Story (2016)
Director: Gareth Edwards Starring: Felicity Jones, Diego Luna, Ben Mendelsohn, Donnie Yen, Mads Mikkelsen, Alan Tudyk, Jiang Wen, Forest Whitaker, Genevieve O'Reilly

Certificate: 12 Running Time: 133 Minutes

Tagline: "Save the Rebellion. Save the dream."


I think I speak for a good few film fans when I say that news of Disney's acquisition of Lucasfilm a few years back was something I was cautiously hopeful about rather than immediately excited. The announcement of three sequels to the much-loved original trilogy was welcome. What caused more trepidation amongst fans was the additional news that a series of spin-off films was also on the cards. For some, the more Star Wars we can get the better, but some were worried that Disney might just be trying to immediately cash in on their new baby and that so many new films might end up saturating demand. The other possibility of course, is that the films could just suck donkey balls. Simply putting the Star Wars name on a film is guaranteed to earn you lots of dough, to start with at least, but it isn't an instant seal of quality, as we discovered to our horror with those pesky prequels.

Wednesday, 3 January 2018

Merry New Year!

Oh hey, what's going down y'all? Just a quick message to wish everyone a Happy New Year! :) The past year has again been a challenging one in RKS Land and as a result there has been an all-time low in the number of new posts here. This is mainly due to my job - I've been with my current employer for just over a year now, and I'm very grateful to have the job, but it does take up a sizeable percentage of my non-sleeping time, and that's before you consider all the overtime I've been doing - time that may well have otherwise been spent on Red Parsley-related tomfoolery.

Wednesday, 20 December 2017

Top Five Mode 7 Games

I think we can safely assume the Super Famicom/SNES would've been a big success no matter what it was like - the overwhelming dominance of its predecessor in most territories guaranteed that - but that didn't stop Nintendo from kitting it out with a few bits of special new tech that might end up converting a good few non-believers as well. Undoubtedly the most impressive of these was its 'Mode 7' graphics which even managed to tempt me into a brief foray into Nintendoville from the long-held safety and comfort of my firmly established home in Sega Land.

Many games featured the odd use of Mode 7 here and there, from the new system's launch right up until its demise. Often it was just used for scaley special effects as with Contra 3, Super Aleste, and Super Mario World, while a certain few other games had Mode 7 sections like the vertical stages in Axelay, several stages in the splendid Super Star Wars series, the mine-cart stage of Super Mario RPG, or the overworld areas of various RPG's, and it worked very well, but where I've focused my attention for the purposes of this post is on games that were based around Mode 7 as a whole. There were a few of these and most were racing games. This makes perfect sense of course, as the scaling abilities of Mode 7 were ideally suited to such a genre - simply draw a road in 2D, flip it over, and scroll it really fast! It seemed like a revolutionary step in home racing games but, surprisingly, it wasn't used as much as you might expect. Nonetheless, I've still enjoyed several such games, and have discovered a few previously unknown ones since starting this post as well! Here's a look at the best ones in my view, but which was your fave?

Tuesday, 12 December 2017

Lush Food #4

Adventures With Chillies - Part 3

It might have been a few years since I last visited this already-infrequently visited subject here at Red Parsley but my pursuit and enjoyment of spicy food has not been diminished. Quite the opposite in fact - I'm probably more watchful than ever, always hoping to find something I haven't tried before, be that a hot curry, a new chilli sauce, or actual chillies themselves, and just recently I had some luck.

I usually check the chilli section of any supermarket I find myself in, even if it an exercise in futility, more often than not. Sometimes I'm greeted by the welcome sight of Bird's Eye chillies, occasionally I'm fortunate enough to find some Scotch Bonnets, and once I even found what I was told were Naga Viper peppers (though I now doubt this), but this has been the extent of my discoveries. Until, that is, a few months ago when I saw in my local Tesco store a small packet containing some red chillies I hadn't seen before. They were apparently called 'Komodo Dragon' chillies and their packaging warned that they were hot, but was otherwise unremarkable in any way. They didn't need to twist my arm though, so I bought two packs!

Friday, 1 December 2017

Scrolling Fighting Games #15

Splatterhouse (1988)
By: Namco Genre: Fighting Players: 1 Difficulty: Medium-Hard
Featured Version: Arcade First Day Score: 21,700 (one credit)
Also Available For: PC Engine, FM Towns, PC
Download For: iOS


While the type of characters you'll find yourself controlling in most scrolling fighting games are varied, you can generally rely on them having some sort of background in martial arts and the games being based in urban environments, but that's definitely not the case with this Namco classic. Here you play as Rick, a parapsychology student who along with his girlfriend gets trapped in a spooky old mansion in which they had sought refuge from a storm. Naturally, she soon goes missing while he apparently winds up dead. Luckily, amongst the many treats contained within the mansion is a 'Terror Mask', said to contain the spirits of the dead, which attaches itself to Rick's newly-expired corpse. It looks like a hockey mask making Rick look more like Jason Voorhees (coincidentally I'm sure), but it also happens to resurrect him too.

Thursday, 23 November 2017

Film Round-Up #23

I've been watching films for many years now - since my early teens in fact (as far as I remember at least) - and I'm confident in saying there's at least one example from every genre that I like. Usually far more than one of course, but there are a few genres I'm not particularly keen on. One of them is horror. I can appreciate that they hold a certain appeal for many but I just don't find most of them very interesting. I did recently, however, watch a handful of supposedly-good examples to see if my mind could be changed. For one reason or another, here are the ones I went for:

The Mist (2007)

It was an interest in watching this particular film that prompted this post to begin with. I didn't know too much about it except that it's a Stephen King adaptation. Well, and that it presumably featured mist too, and it does indeed, with the murky stuff wafting over a small American town the morning after a large thunderstorm. While getting supplies from a local store with his son, David (Thomas Jane) encounters a panicked and injured man running into the store warning of 'something' in the mist that now surrounds the store and extends an unknown distance beyond. So, stay indoors then, and that's what the rest of them do - barricade themselves in the store while scary creatures try to get them. Scary they are too, Lovecraftian in style and ranging from bird-sized flying bugs to huge monsters, but the emphasis is just as much on the people in the store and how they deal with the crisis - and each other. Conflicts unsurprisingly arise as their situation looks increasingly bleak, mainly thanks to a super annoying religious fanatic, and we get perhaps one of the most shocking endings of any film (a change from the novel by director, Frank Darabont). Occasionally gruesome, occasionally boring, but mostly gripping... 8/10

Monday, 13 November 2017

Memorable Bosses #2

Aggar
Game: Altered Beast

Here's the towering oaf in his original arcade form...
Despite being fairly original in some ways, Sega's mythical scrolling punch/kick 'em up, Altered Beast, received a rather mixed reception upon its release. It looked pretty good, sounded okay and presented a reasonable challenge, but slightly sluggish controls and repetitive gameplay didn't give it much long-term appeal. It definitely had its good points though, with several aspects still fondly remembered today. The ability to transform (or indeed 'alter') into various 'beasts', for example, was undeniably cool, even if you didn't get to spend as long as you'd have liked rampaging about the place as a werewolf, weredragon, werebear, or weretiger, but another thing many gamers seem to remember most about the game was its bosses. Most of these were large and came in varying degrees of grossness such as the gloopy Oct-Eyes or stinky Moldy Snail, but it was undoubtedly the first of them that everyone remembers the most.

Thursday, 9 November 2017

Space Stuff - Messier Objects Part 1

Charles Messier (1730 - 1817) was a French astronomer who spent much of his life identifying various star clusters, galaxies, nebulae, and other notable occupants of our glorious heavens. Ironically, it wasn't even his aim to create a comprehensive list or catalogue of interesting sights - he actually did it purely as part of his efforts to hunt down comets which was his primary goal - but make a list he did, and such was the importance of it and the many discoveries on it, the list of 'Messier Objects' has remained in regular use to this day by amateurs and professionals alike.

This could be down to the fact that the list contains many of the biggest, brightest, and best-known (and therefore most popular) objects to be found. Indeed, many of us will have grown up seeing or hearing about a lot of them, myself included, without ever knowing what they are or even what they're called. There are 110 objects in Messier's catalogue too, which means simpletons like me often forget about some or get others mixed up, so I figured it might be worth listing them here. The first such post is therefore thus. The pics should all be 1200x900, hope you like them :)

M1 / Supernova Remnant
"Crab Nebula"
M2 / Globular Cluster

Monday, 6 November 2017

Computer Platform Games #8

Wanted: Monty Mole (1984)
By: Peter Harrap / Gremlin Graphics Genre: Platform Players: 1 Difficulty: Medium
Featured Version: ZX Spectrum First Day Score: 2,555
Also Available For: C64


I'm not sure if systems having their own gaming mascot has ever really been that big a thing outside of the world of Sega/Nintendo and their rivalry but when I was young I always used to consider Monty Mole as the Speccy's unofficial mascot. Some might go for Miner Willy over Monty but the latter had more games and I was for some reason much more familiar with him at the time, so I went for him even if some of his games did appear on rival systems. He was created by Peter Harrap, at the time a 'fresh face to Spectrum programming', and Wanted: Monty Mole, sometimes just known as Monty Mole, was his first adventure. From the title I had assumed he was some sort of cat (or mole) burglar on the run but no, apparently he's just looking to snaffle some coal from the local mine for the 'bone chilling Christmas ahead'. No one wants to see him frozen solid so let's grab that coal bucket and get collecting!