By: SCE Japan Studio Genre: Platform Players: 1 Difficulty: Easy
Featured Version: Sony PSP First Day Score: Infinity
Also Available For: Nothing
There are very few games around these days that can make me want to buy them just from a mere screenshot. Maybe back in the days of Mean Machines magazine with its amazing shots of shiny new MegaDrive games, but today? Not for me. With that in mind, the chances of there being a game that looks so irresistible that I'll make me want to buy the system it's on just to play it? Surely not? It would have to be a very special game indeed. A game of untold wonder and magnificence. A game so enticingly unique as to awaken a primeval need to explore every facet of its being. Against all the odds, such a game did indeed cross my path. And so it came to pass, RetroKingSimon did unto that day purchase a PSP just to play... LocoRoco.
Okay, perhaps that's a slight exaggeration but every time I saw a screenshot of this peculiar game, I became more and more intrigued to the point where I just had to buy a PSP! The game's premise is just as crazy as I had suspected too. It's set on a distant and peaceful planet inhabited by the LocoRoco amongst others. They are cute spherical creatures somewhat akin to space-hoppers and they spend the majority of their time growing things and looking after nature, as well as playing, eating, singing, and generally being happy. That is until the heinous Moja Troop arrived. These invaders from another world want LocoRoco's happy world for themselves but the poor old peaceful LocoRoco don't know how to fight them.
This is where you come in. Rather than taking control of the LocoRoco, however, you take control of the world they live on. Using the PSP's shoulder buttons, you can tilt the world to the left or right and this rolls the LocoRoco across it's terrain. Pressing both buttons at once will cause the world to give your happy beanbag a jolt, sending it briefly skyward. In other words, it makes him jump, and by using these simple controls you can guide the creatures across their world to safety. There are five themed 'zones', each split into eight stages, and the object of each is simply to get to the end. There is of course a bit more to the game than that, however.
RKS Score: 9/10
I don't normally like to include videos, but if any game ever warranted it, it's this one!