With Sega at the peak of their powers in the early 90's, the Mega CD was supposed to consolidate their lofty position as well as herald a new age of home entertainment. What we ended up with, however, was an expensive add-on which few developers supported with much enthusiasm. Those that did release titles for it gave us either games with fancy graphics and FMV but little in the way of gameplay or games that were hard to distinguish from examples on a non-enhanced Mega Drive. Neither type did very well - the former because they weren't very enjoyable, the latter because they weren't the revolutionary titles gamers were promised. Looking back now, it is of course the second type which provided the better games and probably the most numerous examples were shoot 'em ups. Here are the best ones:
Games-Related Top Fives Disclaimer: I've traditionally stuck to the games I know and love so far, and these game-related top fives reflect that. One of the purposes of this blog is diversify my gaming experiences, to play games I haven't played before, so I will do new game-related top fives in a few years to see how different they are!
5. Silpheed (1993, Game Arts)
4. Keio Flying Squadron (1993, Victor Entertainment)
3. Bari-Arm (1994, Human Entertainmen)
2. Robo Aleste (1993, Compile)
1. Lords of Thunder (1995, Hudson Soft)